WildflowerJS Reactive JS, No BS*

A no-build reactive JavaScript framework, rooted in the web platform.
No build step. No dependencies. No compromises.

Latest release: v1.5.0 · see what's new
<script src="wildflower.min.js"></script> ...and start building.

Back to Basics

With WildflowerJS, you write 100% standard code. HTML stays HTML. JavaScript stays JavaScript. CSS stays CSS. There's no JSX, templating language, or custom syntax to learn. If you know the standards, you already know how to use WildflowerJS.

WildflowerJS extends the web platform. It doesn't replace it.

Your Development Simplified

Because you develop with 100% web standards, every tool in your existing chain already understands the code: IDE, browser DevTools, linter, formatter, screen reader, SEO crawler. There's nothing to install, and no custom file types or sourcemaps. Save the file, refresh, and your change is live.

Just be a web developer.

Batteries Included: One Mental Model

Router, SSR, queries, stores, computed properties, two-way binding, event modifiers, data pools, and TypeScript types, all built in, all using the same API. Learn data-bind once and you know binding everywhere: in lists, pools, stores, plugins. There's no five-library stack to keep in sync.

One script tag. Everything you need.

<div data-component="counter">
  <span data-bind="count"></span>
  <button data-action="increment">
    +1
  </button>
</div>

<script>
wildflower.component('counter', {
  state: { count: 0 },
  increment() { this.count++ }
})
</script>

How It Works

data-bind connects state to the DOM.

data-action connects events to methods.

this.count++ triggers a precise DOM update.

Mutate state. The DOM updates.

Two Reactivity Modes

data-list is for automatic reactivity: mutate state, the DOM updates. data-pool is for explicit control: plain objects, zero proxy overhead, you say what changed.

Both use the same template syntax and differ in performance profile, from interactive forms to per-frame particle systems. You choose the tradeoff that fits the job.

Try it. Right-click, inspect this demo. Every dot is a real DOM element.

See full demo →

* Build Step

No Toolchain

Modern frameworks ask you to install a compiler, a bundler, a package manager, hundreds of fragile transitive dependencies, and a framework-specific file format, before you write a single line of your application.

WildflowerJS was built starting from a single principle: no build step, no tooling. Ever.

WildflowerJS asks you to add a script tag.

There's no CLI scaffolding step, config file, or .vue/.jsx/.svelte source format. You don't debug through sourcemaps or wait on a build pipeline. Your project has zero dependencies.

Performance isn't a tradeoff. Build steps optimize bundle delivery, not the runtime work that follows it. WildflowerJS writes directly to the DOM, with no virtual DOM or reconciliation pass between state change and update, so it doesn't need a build step to be fast.

The framework is full-featured without the toolchain, including router, SSR, stores, computed properties, transitions, and pools.

my-app/
  index.html
  app.js
  style.css
  wildflower.min.js

That's the entire project. No package.json, no node_modules, no config files. NONE of that.

No Install. No Attack Surface.

Every dependency you install lets a maintainer you have never met run scripts on your dev machine and in your CI. A typical React + Vite + UI‑lib setup pulls in 300+ transitive packages before you write a feature.

Each one is a potential intrusion vector. NPM worms, OAuth chains compromising deploy platforms, postinstall hijacking: the supply chain is now where production code gets compromised, not the deploy. And signing isn't a backstop: Mini Shai‑Hulud (May 2026) compromised 170+ packages whose malicious versions carried valid SLSA Build Level 3 provenance, because the attestation came from build infrastructure the worm had already taken over.

A WildflowerJS project has none of that surface. There is no npm install, postinstall script, or transitive package graph. The framework is one file you copy or pin by hash.

As of v1.1, the same holds for building the framework itself. WildflowerJS bundles with a vendored rollup and terser pipeline pulled as three SHA‑512‑pinned tarballs, with no npm install and no transitive packages in the build path. The entire toolchain is three files verified by hash.

A typical React/Vue project:

  npm install
  ├── hundreds of packages
  ├── from hundreds of maintainers
  ├── postinstall scripts run on install
  └── tens to hundreds of MB of transitive code

WildflowerJS:

  <script src="wildflower.min.js"></script>
  └── 1 file.
      No transitive dependencies.

No Compromise

WildflowerJS doesn't compromise performance for ease-of-use. Even with no build step, WildflowerJS performs at the level of frontier frameworks on the official js-framework-benchmark board, where its data-pool entry outpaces every major framework and its standard entry sits with the fastest signal-based compilers. And for per-frame workloads, data pools lead every framework we tested in our Lorenz attractor simulation demo.

The charts here are the overall geomean standings and the operation breakdown from the official September 2026 run, plus the sustained frame rate from our per-frame animation sweep. Click any chart to see it full size.

Delivery is fast too, because there's less to deliver. It ships as one file, with no runtime split across chunks and no hydration pass. Lighthouse scores hold their own against compiled frameworks without a single build artifact.

WildflowerJS doesn't trade simplicity of interface for performance of implementation.

Benchmark setup: the two js-framework-benchmark charts show the official September 2026 run (Chrome 152; MacBook Pro 14, M4 14/20 cores, 48 GB RAM, macOS 26.6.2; puppeteer driver), operations 1 through 9, total-duration medians, lower is better. The frame-rate chart is our own sweep: each framework's fastest variant on the Lorenz attractor for 8 seconds per particle count, fullscreen on a 120 Hz panel, higher is better; Apple M5 Pro, 24 GB RAM, macOS 26.5.2, Google Chrome 150 (stable, headed).

Bar chart of the official weighted geometric mean slowdown versus the fastest implementation per operation, Chrome 152: WF-pool 1.09, Vue Vapor 1.12, Solid 1.13, WF 1.16, Svelte 1.17, Vue 1.31; vanilla 1.04 and React 1.58 not shown. Lower is better.
Geomean slowdown vs fastest per operation. Lower is better.
Grouped bar chart of all nine js-framework-benchmark operations for Solid, Svelte, Vue, Vue Vapor, WF, and WF-pool from the official Chrome 152 run, with per-operation rankings. WF-pool is fastest on most operations.
All nine operations, side by side. Stars mark the fastest.
Line chart of sustained FPS versus particle count on the Lorenz attractor for Solid, Svelte, Vue, Vue Vapor, WF, and WF-pool. WF-pool holds the highest frame rate at every count, staying above 60 FPS past 4500 particles.
Per-frame animation. Sustained FPS as particle count grows; higher is better.

No Lock-in

WildflowerJS works with the DOM, not instead of it. There's no virtual DOM intercepting your code and no compiler rewriting your markup. The render cycle is yours alone.

That means Leaflet, DataTables, Chart.js, D3, Three.js, any library that touches the DOM, just works. There are no wrapper packages or framework-specific escape hatches required. Drop in a script tag, it's ready to go.

Because your code is standard HTML and JavaScript, you're never locked in. Your skills transfer and your code is more portable. If you outgrow the framework, your knowledge doesn't expire.

This also means your "ecosystem" is the whole of vanilla JS, with no compromises or hacks.

<!-- Use any library directly -->
<div data-component="map-view">
  <div id="map" style="height: 400px"></div>
</div>
wildflower.component('map-view', {
  state: { lat: 51.505, lng: -0.09 },
  init() {
    // Leaflet works as-is. No wrappers.
    this._map = L.map('map')
      .setView([this.lat, this.lng], 13);
    L.tileLayer('https://{s}.tile.osm.org'
      + '/{z}/{x}/{y}.png').addTo(this._map);
  }
})

Precise Reactivity

When you write this.count++, WildflowerJS updates the single DOM node bound to count. Nothing else is touched. There's no tree diffing or reconciliation pass to figure that out.

You get fine-grained updates and a simple mental model. Change a property, the bound element updates. That's the entire reactivity model.

Other frameworks ask you to learn signals, accessors, memos, effects, and subscription lifecycles to achieve what WildflowerJS does with a standard JS property assignment.

wildflower.component('dashboard', {
  state: {
    users: 1420,
    status: 'healthy'
  },
  computed: {
    summary() {
      return this.users + ' users, ' + this.status;
    }
  },
  refresh() {
    this.users = 1421;
    // Only the elements bound to 'users'
    // and 'summary' update. Everything
    // else on the page is untouched.
  }
})

One Reactivity Model. Everywhere.

Components, Stores, and Plugins, Pools, and now Data Queries all share the same reactive foundation. State, computed properties, and methods work identically no matter where they live. Learn it once, it works the same way across all of those entities.

Other frameworks make you learn a different system for each layer. React components use hooks, but stores need Redux or Zustand, which are completely different APIs. Vue components use reactive data, but Pinia stores have their own patterns. Every layer is a new mental model.

In WildflowerJS, there's one model. A store is a component without a template. A plugin is an entity that extends the framework itself, adding directives, lifecycle hooks, and services. The same this.count++ triggers the same reactivity everywhere.

This makes patterns possible that other frameworks cannot express. A store can run headless physics simulations with tick(), feeding data into a component that renders it through a pool, all using the same reactive primitives, no glue code required.

// Component: reactive UI
wildflower.component('cart', {
  state: { items: [] },
  computed: {
    total() { return this.items.length; }
  }
})

// Store: global shared state
wildflower.store('user', {
  state: { name: '', role: 'guest' },
  computed: {
    isAdmin() { return this.role === 'admin'; }
  }
})

// Plugin: extends the framework
wildflower.plugin({
  name: 'notifications',
  state: { items: [], unreadCount: 0 },
  computed: {
    hasUnread() { return this.unreadCount > 0; }
  },
  add(msg) { this.items.push(msg); this.unreadCount++; }
})
// Access globally: wildflower.$notifications.add(...)

// Same state. Same computed. Same methods.

Live Server Data: Built In, Stays True

With WildflowerJS SSR, the page arrives with its data already in the HTML. The server (your server, whatever back-end you prefer) renders your data into real HTML, so the first paint is real content, indexable and readable before a line of JavaScript runs. And because the markup is genuine HTML, hydration reads the page's state straight back out of the document. Server-rendered components end up exactly equivalent to client-rendered ones.

v1.3 brings data-query, which does for the rest of the page's life what SSR does for first load. Most frameworks hand you fetch() and leave the rest to you. There's an entire ecosystem of client data libraries that exists to fill that gap. WildflowerJS makes it a declaration instead. Name a source, point an element at it, say how fresh it should stay. Loading and error states, refresh on demand, request racing, and the whole refresh ladder (poll, conditional GET, focus, reconnect, server push) come with it. There is also no query language. Refinement is an ordinary computed property, and filtering happens client-side without a network round trip.

v1.5 completes the shape with writes. A query that declares where its rows come from can declare where changes go: to: is the transport, write() applies the change on screen immediately, and confirmation: decides what the server's answer means. If the server refuses, only the fields that write still owns revert, so two writes to the same row never clobber each other and you write no cancellation logic to get it. Computed properties may also return a promise now, holding the last settled value while the next one resolves.

Together, Wildflower's SSR and data-query cover one job at two different times. The server renders the page with real data. Because hydration reads the page itself, there's no flash of empty content, no loading spinner over data the user can already see, and no hydration scripts locking up the main thread. The server's render is the actual UI. When paired with data-query, your SSR becomes the first result of a standing query. The query adopts that markup and keeps it updated from there.

In the example above, the markup is 100% HTML.

<div data-component="product-board">
  <p data-show="$products.isLoading">
    Loading…
  </p>
  <p data-show="$products.error">
    Failed.
    <button data-action="retry">Retry</button>
  </p>

  <span data-bind="$products.count"></span>
  products

  <tbody data-query="products">
    <template>
      <tr>
        <td data-bind="name"></td>
        <td data-bind="stock"></td>
      </tr>
    </template>
  </tbody>
</div>
// The entire data layer:
wildflower.query('products', {
  from: '/api/products',
  key: 'id',
  refresh: ['focus', 'etag:60'],

  // v1.5: where changes go
  to: '/api/products/:id',
  body: (item) => item,
  confirmation: (d) => d.product
});

// The key plus only what changed. On screen
// at once; if the server refuses, only those
// fields revert.
getQuery('products')
  .write({ id: 42, stock: 40 });

// Server-rendered page? Add data-ssr="true"
// and the markup the server sent becomes the
// query's first result. Live from there.

Data Pools

Every framework wraps collection items in reactive proxies, whether the item needs it or not. WildflowerJS gives you a choice: data-list for push reactivity (automatic), data-pool for pull reactivity (explicit control, zero proxy overhead).

Pools render plain objects with the same template syntax as lists. Mutate the object, call markDirty(), and only that item updates. Full CRUD, selection, bulk operations, all faster than the push-reactive path.

And because pools use pull-based rendering, they scale to simulations, games, particle systems, and data visualizations at native frame rate, which a virtual DOM cannot sustain. No other framework offers this choice.

<div data-component="user-table">
  <tbody data-pool="users" data-key="id">
    <template>
      <tr>
        <td data-bind="name"></td>
        <td data-bind="status"
            data-bind-class="status === 'active'
              ? 'badge success'
              : 'badge inactive'"></td>
      </tr>
    </template>
  </tbody>
</div>
wildflower.component('user-table', {
  pools: { users: {} },

  init() {
    // Populate: plain objects, no proxies
    data.forEach(u => this.pools.users.add(u));
  },

  // Optional: add tick() and the same pool
  // renders every frame. Same template, same
  // data, different rendering frequency.
  // That's the only difference between a
  // display table and a particle system.
})

Built for AI-Assisted Development

Because WildflowerJS is standard HTML and JavaScript, AI code assistants already know how to write it. There's no custom syntax to hallucinate or compiler quirks to work around. The code an AI generates runs exactly as written, with no build step between generation and execution.

WildflowerJS ships an AI-optimized reference page with patterns, anti-patterns, and examples designed for code generation context windows. Our llms.txt file follows the llms.txt convention for machine-readable documentation.

You: "Build me a todo app with
WildflowerJS"

AI reads llms.txt or ai-assistant.html
     ↓
Generates standard HTML + JS
     ↓
<div data-component="todo-app">
  <input data-model="newItem">
  <button data-action="addItem">
    Add
  </button>
  <ul data-list="items">
    <template>
      <li data-bind="text"></li>
    </template>
  </ul>
</div>
     ↓
Open in your browser. It works, and you can read and understand the code.

Optimistic Updates and Rollback FULL v1.5+

What a write puts on screen before the server answers, and what happens to it if the answer is no. Writes covers declaring the destination and calling write(); this page covers the behavior around it.

Applied Now, Confirmed Later

Calling write(item) applies the item to the rows immediately, so nobody waits on a round trip to see their own change. A keyed item, one whose id matches an existing row, merges into that row field by field, so any field you leave out is untouched. A key that matches nothing yet appends a new row instead, which is how an order appears before the server has seen it.

While the write is unconfirmed the query marks itself isStale, and lastSync is left alone, since nothing has synced. Optimistic rows are still rows, so isLoading ends once they are on screen, since isLoading means there is nothing to show and now there is. A write also supersedes any read already in flight, so a slow refresh that started a moment earlier is discarded rather than allowed to arrive afterward and overwrite what you just wrote.

When the Server Says No

write() returns a promise that rejects on failure, so an ordinary try/catch around it works as you'd expect. The failure shows up in syncError rather than error, which is reserved for a failed first load, and the rows stay on screen either way, so nothing goes blank.

Rollback only undoes what that specific write is still responsible for. Every write claims the fields it changes. From the moment you call write() until the server answers, that write is responsible for those fields. Whichever write most recently touched a field is the one whose failure reverts it.

That matters as soon as two writes are in flight on the same row at once. Tick a checkbox (that write claims the done field), then rename the same row while the first request is still out (a second write claims name). If the checkbox's request fails, only done reverts. The rename stays exactly as typed, because the checkbox's write never claimed name. The rename's write did, and its own answer is still on the way. A row-level snapshot would have wiped the rename off the screen too, mid-edit, so reverting field by field is what lets the two writes fail independently.

The same mechanism protects a field written twice in a row. Rename a row, then rename it again before the first request has settled, and the second write now claims name. If the first, now-outdated request is the one that fails, its rollback skips name entirely, because it is no longer the current claimant, and the second write's still-pending value stays on screen untouched.

A rejected create removes its optimistic row entirely, since there was never a real one to fall back to. A rejected delete restores the row it had removed.

Writes never retry on their own. Reads retry automatically and writes revert, so the decision to try again, and the write() call that does it, are yours. Why writes never retry gives the reasoning.

Saving Indicators and Page Unload

Every query exposes pendingWrites, a reactive count of writes that have been dispatched but not yet confirmed or rejected. Bind it wherever the UI should show that a save is in progress:

<p data-show="$tasks.pendingWrites > 0">Saving…</p>

The count goes up as write() dispatches and comes back down as each write settles, whichever way it settles, so the indicator clears on rejection too, by which point the rollback has already put the rows right.

No framework can protect against the browser cancelling every in-flight request the moment the page reloads or navigates away. A write that hasn't reached the server yet is simply lost, and because optimistic values are never persisted, the reloaded page shows the last confirmed server truth, which is consistent but missing the unsent change. For writes that must survive unload, pass keepalive: true to the fetch inside your to function; the browser then finishes the request even after the page is gone (bodies up to 64KB). To sequence navigation behind a save instead, await write() before navigating, or hold navigation while pendingWrites is above zero.

The Manual Pattern

to is optional. When the actual write happens somewhere the query cannot own directly, such as a plain HTML form the server processes on submit, a third-party sync engine, or code outside your control, write through your normal actions and then tell the query to catch up:

wildflower.component('product-form', {
    state: { draft: {} },
    async addProduct() {
        await fetch('/api/products', {
            method: 'POST',
            headers: { 'Content-Type': 'application/json' },
            body: JSON.stringify(this.draft)
        });
        wildflower.getQuery('products').invalidate();
    }
});

Mutate, then invalidate. The refreshed result comes back through the same pipeline as every other update, with row identity keeping the resulting DOM changes minimal. Nothing appears on screen until the request finishes, since there is no optimistic step here.

Adding Optimism by Hand with patch()

Sometimes waiting for that round trip is too slow for the interaction to feel right, when someone adds an item and expects to see it appear now, with the server confirming a moment later in the background. write() gives you that automatically. On the manual pattern above, where you own the transport yourself, patch() is the sanctioned way to add the same optimism:

wildflower.component('order-list', {
    state: { draft: '' },
    async addItem() {
        const q = wildflower.getQuery('orders');
        const item = { id: 'tmp-' + Date.now(), name: this.draft, pending: true };
        q.patch([item]);                       // on screen immediately
        await fetch('/api/orders', { method: 'POST', body: JSON.stringify(item) });
        q.invalidate();                        // the server's answer reconciles
    }
});

patch() pushes data straight into the query's rows through the same pipeline fetched data uses, so it behaves the way a real sync would. A row sharing a key with an existing one merges field by field, since a partial patch changes only the fields it names and leaves the rest of the row alone. A row with a key nobody has seen yet is appended, and a row whose declared deleted field is truthy is removed, which is what makes an optimistic delete a single call. On a record-shaped query, patching merges straight into the record's own fields instead of a list. Either way the query marks itself isStale until the next real sync confirms or corrects what you patched in, and lastSync is left untouched, since nothing has actually synced yet.

Live Example Optimistic add and delete against a slow server Open Full Example ↗
The pending style is just data. The optimistic row carries pending: true and the row template binds a class to it. When the confirming sync returns the server's canonical rows, the temporary id and the pending flag disappear together, and row identity keeps everything else on screen untouched.

If the server rejects a manual write, call invalidate() anyway and the next sync restores the server's truth. What write() adds on top of this pattern is the automatic, field-level rollback covered above. patch() gets you the optimistic display without the undo. Mutation queues, rollback journals, and offline outboxes are left to the application or an extension.

The store is engine-owned. Assigning to a query's store fields directly (rows, the sync flags) from application code draws a dev warning (WF-950), because the next sync will overwrite whatever you wrote. patch() is the sanctioned form of that write.
Full Optimistic Tasks

Every change shows on screen first, temp ids are replaced by server ids on confirm, and an armable reject switch shows field-level rollback live. The rejected write reverts while an overlapping one stays.